Hi, I'm Ashes Roy — an independent developer based in India. Gameszest started from a simple frustration: most browser game sites are terrible to use. Slow load times, autoplaying ads, login walls before you can do anything, broken games that haven't worked in years — the experience hadn't improved in a decade.
So I built what I actually wanted. A single-developer side project: no team, no outside funding. The site uses Google AdSense display ads to cover hosting costs — none run inside the games themselves. Every game is hand-embedded, tested on real hardware, and only published when it runs cleanly from start to finish. The goal is a site you can bookmark, send to a friend, and still trust in a year.
Right now the library is deliberately small. I'd rather have 18 games that all work than 500 that don't.
